Nick
Junior Member
Posts: 173
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Post by Nick on Apr 6, 2008 2:40:53 GMT -5
Ok guys, so show 57 turned out great thanks to all of your questions so here is our second thread for questions! Go ahead and post your questions that you would like us to address on next weeks podcast here.
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shruikan
Junior Member
We are Anonymous. We are legion. We ARE the internet.
Posts: 93
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Post by shruikan on Apr 6, 2008 2:54:37 GMT -5
What were your feelings about the finger smudge on your dark sector disc? jk lol
I wanted to know why you guys like to play video games? stress reliever? story lines? etc etc.
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Post by geminidragon on Apr 6, 2008 12:13:15 GMT -5
Here's a question that I think might make for an interesting discussion. Forgive me if it has already been brought up before, but I think it is a relevant question in a world where video games rival movies as a primary source of entertainment.
Which of the following 3 things do you feel developers should concentrate more on:
1) Art- Graphics, music, etc...
2) Story- Creating complex and deep characters, an engaging plot, etc...
3) Gameplay Mechanics- How the game plays, including AI, physics, etc...
Now surely a good game has a decent balance of all 3, but which of these do you personally feel is the most integral aspect of a good video game?
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Post by ramoramopo on Apr 6, 2008 23:19:44 GMT -5
Ok my question is that what is your guys favorite video game magazine and why alright thanks
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sabath
Junior Member
PSN:SABATH2
Posts: 169
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Post by sabath on Apr 7, 2008 4:13:17 GMT -5
witch game soundtrack do you think is the best?
and the worst?
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Post by doctorjones7961 on Apr 7, 2008 4:55:45 GMT -5
Tried to get these in on the last podcast but was too late ;-;
How do you feel about microtransfers? Having to buy content thats already on the disc through online "keys". (EA's Battlefield: Bad Company for example)
How do you all feel about EAs ever growing size in the industry? And how it is threatening great independent developers turning their games to crap over time. As well as their current endeavor in attempting to buy Take-Two.
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Nick
Junior Member
Posts: 173
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Post by Nick on Apr 7, 2008 12:19:33 GMT -5
Awesome guys, we will address these on the next show. Keep em coming. And also, if your questions doesn't get answered, don't be discouraged, we strive to keep our podcasts under 2 hours so some questions just don't get answered. If it doesn't make it one week, feel free to post on the thread for the next show.
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snod
New Member
Posts: 31
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Post by snod on Apr 7, 2008 15:43:44 GMT -5
I'm sure you've covered it over the forums and in previous podcasts (I know I've heard a few minutes discussion over it), but could one possible topic be which is worse in content for video games violence or sexuality from an ethical stand point and why? Perhaps move into, do video game developers have a moral obligation and responsibility in any way for the content they put in their games, and why?
If you have had touched on it, maybe go into more depth...or maybe you can split the cast into two teams and debate coherently (key word haha) the issues with each team taking one side.
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Post by Meltdown on Apr 11, 2008 2:08:39 GMT -5
Forgive me if you have already covered this, (I only started watching about a week and a half ago) but what are your opinions on a company pushing back a release date over and over again? (Perfect example, Valve) Do you prefer them to take the time they needs to get the game right, or should they keep their initial promise and release it when they first said they would, or even hold off on announcing a release date until they are certain they can make it?
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Nick
Junior Member
Posts: 173
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Post by Nick on Apr 11, 2008 11:43:35 GMT -5
Cool thanks, we will cover that on this weeks podcast!
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